Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb the lich’s work.Ī lich encountered in its lair has a challenge rating of 22 (41,000 XP). Alternatively, some liches construct secret tombs filled with powerful guardians and traps.Įverything about a lich’s lair reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Each non-undead creature within 20 feet of the lich must make a DC 18 Constitution saving throw against this magic, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.Ī lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. If a target’s saving throw is successful or the effect ends for it, the target is immune to the lich’s gaze for the next 24 hours.ĭisrupt Life (Costs 3 Actions). The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target must succeed on a DC 18 Wisdom saving throw against this magic or become frightened for 1 minute. The lich fixes its gaze on one creature it can see within 10 feet of it. The lich uses its Paralyzing Touch.įrightening Gaze (Costs 2 Actions). The lich regains spent legendary actions at the start of its turn. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The lich can take 3 legendary actions, choosing from the options below. The lich has advantage on saving throws against any effect that turns undead. The lich has the following wizard spells prepared:Ĭantrips (at will): mage hand, prestidigitation, ray of frostġst level (4 slots): detect magic, magic missile, shield, thunderwaveĢnd level (3 slots): acid arrow, detect thoughts, invisibility, mirror imageģrd level (3 slots): animate dead, counterspell, dispel magic, fireballĤth level (3 slots): blight, dimension doorĦth level (1 slot): disintegrate, globe of invulnerabilityħth level (1 slot): finger of death, plane shiftĨth level (1 slot): dominate monster, power word stun Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The new body appears within 5 feet of the phylactery. If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. If the lich fails a saving throw, it can choose to succeed instead. Head to Twitter and follow & Retweet this postĬontest ends April 21st at 6PM (GMT).Legendary Resistance (3/Day). If this plushie campaign is successful and the community thirsts for more Grim Dawn options, we can look into it!īut first, as part of our partnership with Makeship, you have a chance to win 1 of 2 Gazer Man Jumbo Plushies!ġ. They did a great job translating one of our iconic creatures into a physical form worthy of living in your home. Makeship has been very helpful in this regard in removing some of these hurdles. We've always been interested in getting you guys some proper merch, but turns out there's a big difference between wanting to and making it happen for a small team like ours. You can stop by here and sign up for a reminder and eventually help make the plushie a reality. The plushie campaign itself launches in just a few days. This is our first foray into merch and we're excited to get these adorable harbingers of humanity's doom into your hands. Soon, very soon, everyone will have a chance to get their very own Gazer Man.
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